package com.dcr.jewel;

import com.badlogic.gdx.ApplicationListener;

public class JewelGame implements ApplicationListener
{

	@Override
	public void create()
	{
	}

	@Override
	public void dispose()
	{
	}

	@Override
	public void render()
	{
	}

	@Override
	public void resize(int width, int height)
	{
	}

	@Override
	public void pause()
	{
	}

	@Override
	public void resume()
	{
	}
}
